Besides changes to the Destiny 2 sandbox and weapon crafting, the game's next expansion will bring multiple additions across all four seasons. Bungie's latest blog post details everything in Lightfall and beyond, alongside upcoming maps and game modes for the Crucible.
Since the company touched on many topics in its latest blog post, the news about PvP maps and game modes has pleased the community. After a negative reception to Disjunction, it remains to be seen how players will respond to both the maps and game modes in Y6.
No huge Destiny 2 update is complete without a significant change to the Crucible. Season 20 and beyond will see sandbox updates and map additions alongside returning game modes. Hence, starting on Season 21 and each season after that, players will get one new map in the PvP pool.
Season 21, or Season of the Deep, will be getting Meltdown as the revised map, which was introduced with the Warmind expansion. Anyone playing from Y1 will be familiar with all the locations of this map, including the capture points, peeking angles, and ammo spawns.
However, in Season 22, Bungie promised to release a brand new Crucible map, which will be based on the entire Vex Network. This is similar to the Expunge missions from Season of the Splicer, where players might fight each other within fragments of time, space, and colorful structures.
Lastly, Season 23 is scheduled to bring back the Citadel map from Dreaming City. This map is known for having multiple choke points in the middle, especially near the B site.
With the return of two maps from Years 1 and 2, players will surely get a feel of nostalgia while playing a normal Control 6v6.
In terms of new game modes in the mix, Bungie will be bringing back Countdown and
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