's bosses have plenty of creative abilities, but most of them generally obey the standard rules of engagement. Large, sweeping attacks provide ample opportunity for the Destined One to dodge, even if timing mistakes can quickly spell the heroic monkey's doom. Most of the tricks are left to the Destined One's care, and his various transformations, spells, and even secret items can shut down otherwise mighty foes to open up opportunities to deal critical damage.
[Warning: This article contains spoilers for Black Myth: Wukong's final boss.]Occasionally, however, a boss does break the rules. The most annoying examples of this phenomenon are foes who resist or even punish the powerful spell Immobilize, but it's still easy enough to approach these bosses with an altered strategy and get the job done. When the Destined One finally arrives at the end of his journey, however, everything changes. The final boss of is merciless in a way that the Yaoguai Kings found throughout the game simply can't manage, and one of his counters to the Destined One's abilities proves to be truly memorable.
Black Myth: Wukong features a staggering ninety-one boss battles split across six chapters, including main bosses, side bosses, and secret bosses.
At the climax of , the Destined One goes head-to-head with the broken shell of Sun Wukong himself, the Monkey King of legend whose relics the Destined One has collected across the course of the game. Unsurprisingly, Wukong's abilities mirror the Destined One's in some ways, although he can employ some particularly powerful variations that go beyond what the Destined One has access to. The most devastating is how Wukong uses Immobilize, deploying it when the Destined One takes a sip from his healing gourd.
The moment plays out as a choreographed cutscene, with Wukong slowly walking over to the frozen Destined One, snatching the gourd, and shaking it to hear the liquid inside. Wukong takes a big gulp from the gourd before tossing it back to the
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