My Bayonetta 3 demo begins with the Umbral Witch bashing up faceless homunculi on a speeding train with a stunning flurry of high kicks and pistol whips. Suddenly, a ghostly monster roughly the size of Madison Square Garden slams into the track, sending Bayo’s train car hurtling through the air. Just before it smashes into the side of a building, she summons Gomorrah, Devourer of the Divine, a Godzilla-like demon that caused some problems for our beloved heroine in the past, but now seems to be fully under her control. Her clothes burst off, and seconds later Bayo is mounted on the back of the beast, slipping and sliding down a near-endless series of collapsing skyscrapers in what I can only describe as a mix between Monster Hunter’s Wyvern Riding and Plessie’s Plunging Falls - but way sexier, of course. If you were at all worried that Bayonetta 3 would tone things down, I can assure you PlantinumGames is still firmly in the shock and awe business, and business is a-booming.
Diving back into Bayonetta after almost a decade is easier than I expected. Even with all her new demon-summoning and form-changing abilities, it’s not hard to get a handle on the controls and dish out some incredibly satisfying combos. Every combination of buttons you press will make something amazing happen on screen, so even if you’re a little rusty like me, you’ll have no problem quickly finding your witch legs (and the guns at the ends of those legs). There’s an incredible amount of depth and variety in Bayonetta’s combat options, especially this time, but you get to discover it at your own pace, which has always been a strength of the series. It makes spectacle accessible to newcomers while hardcore purists can spend hours chaining together
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