Since the release of Battlefield 2042 last November, DICE and EA have been in an uphill battle when it comes to making fans of the series happy. The game launched with bugs – read about how that affects the overall experience in Game Informer’s Battlefield 2042 review – and since then, players have asked for changes to the scoreboard, map, overall performance, and more. In fact, some players have created a petition for a Battlefield 2042 refund that’s been signed by over 70,000 people.
DICE has been open in its discussion with players on how to fix the game and now, it’s released a lengthy blog post addressing five main topics of feedback in regards to the maps of Battlefield 2042.
“Based on your feedback, we’ll outline 5 main topics we’ve identified around the current problems that we face with gameplay on maps, their cause, and our current thought process and proposed changes on addressing these problems,” DICE community manager Freeman writes. “Our intent for this is to be an open discussion with you, so we’re looking forward to hearing your thoughts and feedback about our updated design goals for maps to ensure that we’re making the right calls to bring improvements to the gameplay experience.”
Let’s break down those five main topics:
DICE says it is aware that players are unhappy with how long it takes to travel from flag to flag, or even how long it takes to reach a flag after spawning at a base. These large distances are the result of the massive maps created to accommodate 128 players in a single map, DICE says, but it understands how this has affected overall gameplay. The studio even agrees that “there’s too much overall travel time.”
As for how it plans to fix it, it’s looking to reduce the overall travel
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