Baldur's Gate 3 has well and truly established itself as one of the biggest surprise hits of the last decade, touted as one of the best RPGs ever made and a shoe-in to win every single award going at this year's Game Awards showcase. With that kind of reputation, and the constantly rising popularity of Dungeons & Dragons, it's safe to assume that the game has brought home the bacon for Wizards of the Coast and Hasbro.
Due the staggered release of the game on PC and PlayStation, with the Xbox version of the game still to come, accurate sales figures and revenue has been a little difficult to get ahold of. Fortunately, a recent investor meeting led by Hasbro chief executive officer Chris Cocks has revealed just how much of a commercial success Baldur's Gate 3 has been, as it's increased the entire company's digital revenue by a whopping 40 percent during this year's Q3.
Hasbro has also credited Monopoly Go! as a reason for the massive increase, though something tells us Baldur's Gate 3 may have contributed just a tad bit more.
Not only that, but the release of Baldur's Gate 3 has been a big boon for Wizards of the Coast too, which owns the Dungeons & Dragons license the game is based on. Operating profit for the company over the third quarter rose to an absolutely staggering 99 percent, with Baldur's Gate 3 once again name dropped as a major cause, alongside a boost in revenue on the tabletop front thanks to the popularity of recent Magic: The Gathering sets such as The Lord of the Rings: Tales of Middle-earth and Wilds of Eldraine.
"Revenue increase of 40% driven by >100% increase in Digital and Licensed Gaming revenue behind Baldur's Gate III from Larian Studios and to a lesser extent Monopoly Go! from Scopely."
Baldur's
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