The gaming community still has yet to receive an official release date for Avowed, though some Xbox insiders have suggested it could release in early 2023. If it's released early next year (or even later, depending on other releases), it could be the first open-world RPG to release on Unreal Engine 5, and this could prove how UE5 would impact the open-world RPG genre.
Not much is known about Avowed in regard to story and gameplay, but fans have taken note that the lead VFX artist for Obsidian Entertainment, Aaron Dubois, is working with NiagraFX tools in Unreal Engine 5. Considering that Obsidian’s previous title, The Outer Worlds, was created using Unreal Engine 4, many gamers expect that Avowed will be made using Unreal Engine 5. Many announced RPGs have been delayed to 2023, such as Bethesda’s Starfield and The Legend of Zelda: Breath of the Wild sequel, and Avowed may be among those released next year. Unless released later than expected, this means Avowed could essentially serve as a field test for UE5.
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There are a slew of new tools available in Unreal Engine 5 that make it suitable for the needs of many game development companies. The first noticeable advantage Avowed would likely have in terms of development is the Nanite function, a tool that would give game assets high definition without pop-in rendering or sacrificing frame rate.
Graphics rendering is a problem game creators have been trying to solve for a long time. Games in the past have had to limit the amount of detail in their environments, suffer from framerate drop in high detail spaces, and would even have to extend loading times for different areas. This means Avowed could have smooth,
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