To mark its 15th-year anniversary, Assassin's Creed is getting a lot of new stuff in the not-too-distant future. And while new game reveals, and the fact that the series is finally visiting feudal Japan, were among the headlines that stole the show during Saturday's Ubisoft Forward, it was upcoming mobile game Assassin's Creed Codename Jade that got me thinking about the video games industry as a whole. Sure, Mirage's stealth-infused jaunt to historic Baghdad looks great, and I've long-wanted a shinobi-style AC for many years, but the series' maiden voyage onto handheld screens could be a watershed moment for Ubisoft, as it follows in the footsteps of its sister series' recently-revealed mobile title, The Division Resurgence.
With high-profile, big-budget games such as Fortnite, PUBG and League of Legends already well-established in the mobile spectrum, The Division and Assassin's Creed's moves to join the party are hardly surprising. But what I'm most interested in longer-term is Ubisoft's commitment to making these games the so-called "benchmark" for mobile titles, and if there's then scope for new features that are rolled out in the likes of The Division Resurgence and Assassin's Creed Codename Jade to be reversed-engineered into their main series counterparts.
Why the next Division game is going mobile
In conversation with GamesRadar+ earlier this year, The Division Resurgence's executive producer, Fabrice Navrez, echoed similar sentiments, stressing a two-fold desire to create a game that's true to its mainline series inspiration while also reaching a much bigger audience – "so that existing players are discovering something new, while newcomers also have plenty to enjoy." To the latter end, the idea that Ubisoft
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