In the latest Diablo 4 Campfire Chat, game director Joe Shely, associate game director Joseph Piepiora, and director of community Adam Fletcher discussed the changes coming to Helltide and thanked the community for its support so far.
As revealed by Piepiora, in Season 3, Helltides will be up for 55 minutes every hour with only a 5-minute break between events. This, as the developer explains, will make it much easier to obtain Forgotten Souls and other Helltide trinkets and was brought about as a result of the positive response to Season 2's Blood Harvest.
Over on the Diablo 4 subreddit, players are, as you might expect, thrilled by the move. "Best change they could've made," GDeezy0115 says. "They're actually listening. Well done D4 team." Nyksiko comments, "I love this and have been requesting [it] since season 2 started."
Others, such as Diablo 4 fan EnvironmentalBus9713, are hoping that this isn't the only leaf taken out of Blood Harvest's book. "This is something I can get behind," they write in a separate post. "It would be great if it had mob density similar to the Vampire Zones."
Elsewhere during the Campfire Chat, Shely took the opportunity to reflect on the time since the game's release and thank fans for their support. "The campaign in Diablo 4, we're really proud of the work we did there, it was really cool for players to experience that and share in it," he says.
The developer also showed his gratitude for the feedback provided so far, particularly in relation to Diablo 4's first season, and asks that players continue to give feedback to enable the team to make the best game possible. "We got tonnes of feedback on Season 1," he recalls. "It was a real learning experience for us [...], but one of the things
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