Analogue Pocket is getting an OS v1.1 beta update on July 29. The new OS features a new game detail screen in the library, 128 memory slots for specific game cartridge types, new dock support, and a new developer program called openFPGA.
OpenFPGA is meant to let third-party developers preserve video games. Analogue Pocket has always run on FPGAs, short for Field Programmable Gate Arrays. At a hardware level, FPGAs can copy other chips like SNES or Nintendo 64 chips. It's something other dedicated retro gaming devices like MiSTer FPGA use as well. FPGAs are different from software emulation, the common way most people choose to get retro games playing on their PC or phone. YouTuber Mr. Sujano has a very good video explaining the difference between FPGAs and software emulation at a broad picture level.
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Several third-party developers already had early-access to openFPGA, so there will be openFPGA cores released in the coming weeks. The new openPFGA program kicks off with a PDP-1 core, which makes available what is arguably the first-ever video game, Spacewar. To try it out, enter openFPGA in the home screen and select PDP-1: Spacewar to run.
Memories in the OS v1.1 beta are basically save states. There are 128 such slots for Game Boy, Game Boy Color, Game Boy Advance, and Game Gear. In coming updates, each save state will display a screenshot of where you are in the game, making it easier to differentiate between separate saves.
Docks will also support 2p and 4p, as
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