Industry acquisitions are getting boring. When Microsoft acquired Bethesda it felt like a changing of the tide, with Xbox ready and willing to claw back ground from PlayStation with a purchase so monumental that it was set to change things forever. Yet these things take time, and thus we’re still seeing games like Deathloop and Ghostwire: Tokyo arrive as PS5 exclusives due to pre-existing agreements set in stone long before Microsoft rolled up to make an offer on Todd Howard’s House of Treasures.
Starfield will be the first big fruit borne from the billions spent on bringing Bethesda into the fold, with it being made abundantly clear that PS4 & PS5 owners will be missing out on the epic RPG because that’s just how exclusives work. If Sony had purchased Bethesda and come to the same conclusion none of us would have batted an eyelid because gamers are weirdly territorial creatures who place their personal value in corporations and how much they are willing to invest in supporting them. This industry is strange, and it’s set to get even stranger as Microsoft scoops up Activision and goodness knows who else in the years to come. But it isn’t the only dragon hoarding spoils in its cave, Sony is just as guilty.
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In the past year the Japanese company has acquired Bluepoint, Bungie, Haven, Nixxes, Housemarque, Firesprite, Fabrik Games, and Valkyrie Entertainment. Some of these names might sound small, but combined with the likes of Bluepoint and Housemarque they help create a portfolio of studios that aren’t to be sniffed at. Destiny 2 is massive, and will go from strength to strength under the leadership of Sony as its creators continue to innovate and move
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