Right on the heels of learning that AMD’s upscaling technology arrived on Unreal Engine 4, we’ve just discovered FSR has now made its way to the fairly new free open source engine, Godot.
Upscaling tech likeAMD’s FidelityFX Super Resolution (FSR) or Nvidia’s DLSS are tools that allow developers to craft games they might otherwise not be able to render. They both do this quite differently and have different best use case scenarios, but ultimately they’re tools that give more power to people
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