The fourth chapter in Trek to Yomi begins introducing a few wrinkles to the plot and gameplay. This is where you’ll start contending with supernatural foes, meanwhile completionists must also keep track of a hefty number of collectibles.
Our guide below will help you acquire all 10 Artifacts in Trek to Yomi’s fourth chapter.
All Trek to Yomi chapter 4 Artifact locationsThe chapter’s first Artifact, the Onyudo, is almost impossible to miss. After passing the interactive NPC, walk to the bench in front of the cage. Interact with it to snatch the first chapter 4 collectible.
Shortly after the first Artifact, you’ll come across NPC’s that resemble creatures tossing bodies into a pyre. There’s a building just behind the pyre, indicated by a swinging lantern hanging outside of the entrance. Upon entering the house, you’ll see the Noppera-Bo sitting on the table in the foreground near the entrance.
This next Artifact comes after you drop down into a swamp-like area for the first time, where you’ll fight a miniboss. After the miniboss, you’ll fend off against another wave of creatures, before being able to climb up a ledge to your right, leading to a shrine. Instead of walking through the huge arch to your right, take a left. The Otoroshi is found sitting on top of a crate after the the set of stairs.
After defeating the first blighted enemy that is introduced through a dialogue scene, the followng screen features a shrine and a river with a miniature dam. You’re able to interact with the cranks at the top of the dam to wipe out the enemies at the foot of the river or fight them conventionally. After making it past this area, the Hitotsume-Kozo is inside the first building next to the ladder.
You’ll wind up fighting a
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