For some time now, it’s been clear that Guerrilla Games’ Horizon series has been destined for big things. Ever since the studio released Zero Dawn in 2017, the post-apocalyptic adventures of Aloy have steadily grown into a significant part of Sony’s plans. Evidenced recently by the protagonist’s central role in PlayStation Production’s MCU-style opening, and the franchise’s upcoming PS VR 2 spin-off. In a lot of ways then, Horizon Forbidden West’s success earlier this year on PS4 and PS5 served to reinforce this upward trajectory.
With the franchise continuing to expand into other forms of media and formats, following Horizon Forbidden West’s achievements, there’s going to be more opportunities for Guerrilla Games to explore other corners of its universe. One key group of people that should be at the top of its list are the villainous Far Zeniths. Although the faction has recently been a significant thorn in Aloy’s side, there’s plenty of scope for a prequel spin-off game in particular to look into their history more intimately.
Horizon’s Threequel Should Make Aloy More Brawny
Thanks to Guerrilla Games’ commitment to creating a complex yet believable universe, players already have a solid understanding of who the Far Zenith are and the journey they've been on. That’s mainly down to how throughout Horizon Forbidden West, Aloy uncovers details about the group's attempts to escape The Faro Plague during the in-game 21st century. Carrie-Anne Moss’ Tilda plays a central role in this process, as she’s able to quickly offload points of exposition to the protagonist in their fixed and optional conversations.
What’s important to keep in mind about this, though, is the fact that Guerrilla Games has so far employed a ‘tell instead of
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