The Super Witch Crown challenge is the latest 1v1 crown challenge in Clash Royale. Players can earn gold chests, cards, and more rewards by creating a tournament deck using cards ranging from Common to Champion, along with the new Super Witch card.
There are various cards like anti-air cards, spell cards, and swarm cards. Out of these, swarm troop cards are crucial since they can easily take down high-hitpoint troops and single-target defensive buildings. Here's a look at the top five swarm troop cards for the Super Witch Crown challenge in Clash Royale.
Two spear goblins and three ground goblins make up the Goblin Gang. Once the users reach Arena 9, they can unlock it.
Building-target cards like Hog Rider and low hitpoint air cards like Minions are good counters. Ground goblins help confuse enemy ground troops, while spear goblins help take down hostile air troops. With troops like Pekka and Mega Knight, gamers can employ the Goblin Gang as a support card.
Barbarians is a Common rarity swarm card that releases five melee barbarians when deployed on the battlefield. Players can unlock the Barbarians card once they reach Arena 3 in Clash Royale.
It is an excellent way to stop the enemy's ground troops from pushing as they have high hitpoints and cause massive damage when they all attack a single target. Users should use Barbarians along with anti-air cards like Wizard, Witch, Electro Wizard, and Baby Dragon.
The Minion Horde is an anti-air swarm troop card unlocked by gamers once they reach Arena 10. It releases six Minions, which are highly effective when they together target a ground or air troop.
Users can use Minion Horde against Mega Knight, Mini Pekka, Golem, and Pekka. It is also a good card to counter tower targeting
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