Salt and Sacrifice, the follow-up to Ska Studios' stupendous 2D Soulslike Salt and Sanctuary, finally has a release date and will be striding forth to PlayStation 4, PS5, and PC on 10th May.
Salt and Sacrifice, as is amply evident from its release date trailer below, reprises much that made the original so good, serving up another deliciously gloomy slab of side-scrolling exploratory platforming and measured combat. It promises to be more than a retread of past glories, however, offering players — this time in the role of a Marked Inquisitor — a range of new features to experiment with, including a refreshed choice of classes: Highblade, Paladin, Assassin, Cleric, Dualist, Fighter, Ranger, and Sage.
Ska previously showed off some of Salt and Sacrifice's other new additions in the form of Mage hunts — essentially multi-part pursuits across the world of Alterstone Kingdom (which features the likes of abandoned villages, dungeons, and tomb-temples) that culminate in a fearsome boss battle — and it's now offered a closer look at game's upgraded PvP.
Salt and Sacrifice — Release Date Announce Trailer.
PvP is entirely optional in-game, but those up for some violent shenanigans against other players will have access to an evolved combat toolset, alongside sprinting and associated attacks (which can be countered with a grappling hook), and «dozens» of Runic Arts. These «powerful situational abilities» range from shockwaves and pursuing insect swarms to elemental buffs and storms of spectral blades.
Quite how you go about your bludgeoning will, however, depending got the sect you join; the Blighttakers' Shroud Alliance, for instance, favour indiscriminate slaughter of their fellow Inquisitors, while the Blueheart Runners have the
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