PC
Strategy
Simulation
Save-the-world sim Eco's 1.0 plans include oil spills, garbage collection and a bustling art scene
Eco is a very ambitious, wildly reactive multiplayer survival game in which you try to save the world without accidentally destroying it. There's a meteor scheduled to slamdunk the planet in 30 days, and in that time, you and your fellow players must progress from raising log cabins in the woods to building the means to develop technologies that might somehow avert the apocalypse. The trouble is, pioneering said apocalypse-averting technologies might itself bring about disaster in a gameworld that simulates things like habitat death, species extinction, air pollution and catastrophic flooding.