Todd Howard: top related news

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08.09 / 14:11
Fallout UPS From Elder Scrolls to Starfield: How Bethesda Defined the Role-Playing Game
In late 2001, the dot-com crash struck ZeniMax, and a team of thirty-some developers in the company’s basement feared for their jobs. They were late delivering their new role-playing game, The Elder Scrolls III: Morrowind, to Microsoft; their board of directors had begun having doubts about the whole videogame enterprise. People were pulling seven-day workweeks on something none of them were sure would ever see the light of day. Morale was in the toilet.
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