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ZOR Developers Talk Righteous Hammer's Approach to Visual, Gameplay Design
Genre mash-ups are increasingly common as independent studios flourish with the game engines and legacy knowledge available online. Roguelikes and card-battlers are particularly saturated, be they slow and methodical like Slay the Spire or fast-paced like One Step From Eden — itself inspired by the combat grids in Mega Man Battle Network. Remixed inspirations often give an indie game the means of standing out, and Righteous Hammer Games' ZOR: Pilgrimage of the Slorfs aims to use tabletop and survival games to make its deck-building experience more Chess-like.