Have you ever had the chance to surprise someone you truly admire? I recently got that chance – to surprise Nicolas Doucet with congratulations (and a cake!) celebrating his and Team Asobi’s well deserved Game of the Year win at The Game Awards for Astro Bot!
It was such a fun moment… Neither of us are experienced talk-show hosts and I got to bust in on him when he was nervously recording his own intro for this entry in Sony’s Creator to Creator series.
But while that was a super fun bit, it also kind of broke the ice – and gave us the chance to really just enjoy talking to one another about our personal experiences making games….
About the principles we use to try to shape the design and tone of our work. While our teams at Team Asobi and Sucker Punch Productions make games that appear on the surface to be very different – we discovered how many shared values we have, and how much our teams have in common.
Nico shares lots of insightful thoughts about how Team Asobi crafts their games, how they think about the blend novelty with difficulty, and even how they designed some of our Sucker Punch characters into their games.