Mark Cerny Mike Fitzgerald Action UPS Target Features performer folk Mark Cerny Mike Fitzgerald

PS5 Pro’s Biggest Game Improvements, According to Devs

ign.com

The PlayStation 5 Pro has officially been revealed, and developers will be releasing new-and-improved modes for their games that will take advantage of all that new horsepower.

But what will it mean, really?At a recent PlayStation 5 Pro preview event, we spoke with the technical leads of some of PlayStation’s biggest games, including Marvel’s Spider-Man 2, The Last of Us Part 2, and others, to discuss what improvements we can expect to see now that there’s a more powerful PlayStation 5 on the market.There are three key features of the PS5 Pro as explained by lead architect Mark Cerny during the announcement presentation.

The upgraded GPU will allow for 45% faster rendering for gameplay, advanced ray tracing will create better lighting effects, and the AI upscaler, PlayStation Spectral Super Resolution, or PSSR, will help further improve graphics.

All of which you’ll see in action in Marvel’s Spider-Man 2 according to Mike Fitzgerald, Director of Core Technology at Insomniac Games.“The first big improvement in the PlayStation 5 Pro is PSSR, which is PlayStation Spectral Super Resolution, that lets us improve our old upscaling mode.

We can render at a lower resolution, bring it up to a full 4K and get tons of extra detail out of the picture,” Fitzgerald says. “The second big thing is there’s new ray-tracing hardware in the PS5 Pro.

Все новости дня

This page might use cookies if your analytics vendor requires them.