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Overwatch Classic is bringing back the worst period in the game's history: The dreaded Mercy Moth Meta

pcgamer.com

When Overwatch players talk about low points in the game's meta, most people tend to bring up GOATS or double shield; many forget the real ancient evil that plagued Overwatch early on: the Moth Meta.

But now it's back for everyone to experience. «Mercy’s rapid Resurrect isn’t the only thing to get hyped for in Overwatch Classic: Moth Meta,» <a data-analytics-id=«inline-link» href=«https://x.com/PlayOverwatch/status/1886854893836574844?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Etweet» target="_blank" data-url=«https://x.com/PlayOverwatch/status/1886854893836574844?ref_src=» https: referrerpolicy=«no-referrer-when-downgrade» data-hl-processed=«none»>Overwatch's official X account says.

This new version of Overwatch Classic will be playable from February 4 to February 18 and has the old 6v6 open queue format, so it's exactly the same as it was when this meta was first introduced.

This was the meta that saw Mercy transform into a rapid resurrecting machine. She had rez on cooldown and could instantly bring someone back from the dead, even being able to rez two people within her 20-second ultimate; there was no chance to stop her and no way to counter her.

This also meant that pretty much every game had a Mercy in it, and if your team didn't, you were at a serious disadvantage. I've never really mained Mercy, but I had to throw that aside during this meta just for the sake of winning and not being shouted at by everyone else on my team.

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