Cloaked in high-level parts carved from many, many fallen creatures, there’s a point in Monster Hunter Wilds, as in all Monster Hunter games, where you start to feel sorry for the monsters.
Your character and skills have evolved to such a point that you can wade through the less powerful amongst them in moments and, as they flail before you, parts pinging off them like sparks from a fire, you wonder whether it’s you that’s the bad guy.
Then, you’ll do it again. And again. And again.This is the unalterable loop of Monster Hunter. You hunt monsters. You kill or capture those monsters.
You use their bones, webbing and tails to make yourself fancy new gear with better statistics, and then off you trot to murder another victim.
Monster Hunter Wilds is the current culmination of years of perfecting that loop.Where early games were obtuse, with control schemes that felt like playing an Ocarina and gameplay mechanics that had players crying into their strategy guides, the series has come on leaps and bounds in recent years, with Monster Hunter World the game that truly brought it to the masses with a much smoother, more accessible experience.