The Fire House is the first of the island's devious attractions in Yurukill: The Calumniation Games. It sets the tone for the game's puzzle challenges and deepens the mystery of Yurukill Land. It consists of several puzzles, all of which need to be completed if you hope to proceed.
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If the game's initial challenge is proving to be a brain-bender and the onscreen hints aren't helping, this guide will take you through the entirety of the Fire House with a step-by-step walkthrough. Read on for complete puzzle solutions as well as strategy for the first chapter's action sequence!
This guide contains spoilers for Chapter One of Yurukill: The Calumniation Games
The first door is blocked by a robot that requires a picture diary and some crayons before it will let you proceed. There isn't much to see in the main room, so start by going through the door to your right.
In the right-hand apartment, you'll find a pair of cosmetics cases to the right of the counter. You can't do anything with them just yet, so keep looking around. Examine the magazine on the bed to find a note from the room's inhabitant. She's trying to evenly divide up her cosmetics.
Return to the cosmetics cases after finding the note to start the first puzzle. There are eleven bottles of identical lotion, each with a number on the cap representing the amount of lotion in the bottle. You can't move lotion from one bottle to another, so the goal is to get both cosmetics cases to have the same total amount of lotion.
There are sixty units of lotion between the eleven bottles, so you need to have thirty in each case. The case on the left has fifteen units of lotion total, so simply move the ten-unit bottle
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