Microsoft’s Xbox Cloud Gaming service, xCloud, is getting a few upgrades in the near future. The company has started encouraging developers to add mouse and keyboard support to more of their xCloud compatible games and to reduce latency on the service, Microsoft said during its Xbox Game Streaming discussion at xFest.
The mouse and keyboard support feature hasn’t made it to xCloud’s PC users yet. But Microsoft says that developers can begin adding support to their games now, that way the feature will turn on on Xbox Cloud Gaming as soon as it’s available.
Xbox Cloud Gaming is included as part of Xbox Game Pass Ultimate subscriptions, and allows players to stream Xbox games on mobile devices, PCs, and some TVs. While not every title in the Game Pass library is compatible with xCloud, there are dozens of titles on the list that players can stream both from Microsoft and from third-party developers.
Microsoft also let developers know about the company’s new plans to decrease latency for game streaming. Through its new Display Details API, Microsoft is cutting down on some of the most taxing and slow processes of streaming. This new process uses direct capture to stream the game instead of Microsoft’s previous, more complicated, display pipeline process.
If developers utilize this direct capture streaming method, the end result could be a reduction on latency of up to 72ms, according to Microsoft. The downside is that the technology does not yet support HDR, and currently has a max resolution of 1440p, and will run at 720p on phones and 1080p on PCs and browsers. While these are downgrades from the 4k streaming of the old process, the tradeoff in latency should still be a significant improvement and Microsoft says that
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