World of Warcraft: Dragonflight is the next major expansion to Activision Blizzard’s hit MMO, and with each expansion, comes new features. According to the developers, the plan is to bring the game “back to its roots.”
With this update, fans will see a return to the old talent system, albeit with new upgrades, a whole new continent to explore, and a new race/class - the Dracthyr Evokers. However, these won’t be the only new combo.
With that in mind, what can World of Warcraft: Dragonflight fans expect in the coming weeks?
One of the biggest changes to the game is a return to the Talent tree system. The previous talent system felt weak, and there were so many moments when fans felt like there was only one path to take when it came to building a decent character.
This is perhaps the most robust talent system the game has ever featured. In World of Warcraft: Dragonflight, each player’s class will have two talent trees. The default class skill tree and the spec skill tree.
So if you’re playing a Retribution Paladin, even after all of the nerfs they’re scheduled to get in Dragonflight, you will see a Paladin tree and a Retribution tree. The class tree will have more general abilities and bonuses, whereas the specialization tree will have more specific abilities and buffs to build that particular style of gameplay.
Another great part is that you can save Talent trees as a loadout. You can even share them and import them in World of Warcraft: Dragonflight. This is going to make building a series of builds for playstyles incredibly easy.
On that note, the UI is also changing in some big ways. It’s a major change to the game, and something many fans have been waiting for. The UI (User Interface) has been completely redesigned and has a
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