As Apex Legends has evolved over the years, its maps have gotten larger to accommodate changes. World's Edge, the game's second map, is still larger than King's Canyon — Apex Legends' original map. Likewise, Olympus is way bigger than World's Edge, and Storm Point dwarfs Olympus.
Tridents were first introduced into Apex Legends alongside Olympus. Found on Olympus, Storm Point, and their respective Control maps, Tridents spawn at set locations. They have three seats in total: one for the driver and two passenger seats for squadmates only. While the driver gets pulled out into a third-person view so that they can maneuver, brake, and boost, passengers remain in first-person to heal, use their abilities, and shoot to defend the Trident. However, Tridents aren't used as much as other modes of transportation found in Apex Legends. While they provide a good way to get from point A to point B, they do very little else to help the core gameplay loop.
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There are generally two scenarios where it is best to get into a Trident. The first and most common scenario is when there are few or no enemy squads in the vicinity. Since no one is actively shooting at the player squad, they can hop into a Trident, wait for the mounting animation, and drive into Apex's ring. The squadmate with more health tends to drive, while their teammates heal up in the passenger seats.
The second good scenario for Tridents is whenApex Legendsplayers are deep in combat and it looks like there's nowhere to run. Left with few options, a squad can move toward the nearest Trident and get out of dodge. While they still receive 20 percent damage from enemy gunfire while on the Trident (the Trident itself cannot be destroyed unless
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