Clash Royale, an online strategy game owned by Supercell, is a multiplayer game in which players engage in real-time 1v1 or 2v2 battles using cards. There are five levels of rarity for spell cards, defense buildings, and troop cards, ranging from Common to Champion.
These cards are combined to form an 8-card deck, which is then used in combat. An ideal deck should include both defensive and offensive cards to help players win battles. Players can use this Archer Queen deck to increase their chances of winning.
Cost: 5 Elixir
Damage: 299
Hitpoints: 1330
At Arena 14, players can unlock Archer Queen, a Champion card. She's a single-target card that goes after both air and ground targets. She is one of the strongest Champion cards with high damage. She possesses a cloak ability that allows her to become invisible to all defenders for a short period of time.
Cost: 4 Elixir
Damage: 152
Hitpoints: 704
The Magic Archer is one of the strongest Legendary cards with a lot of damage and hitpoints. He fires arrows in a straight line, causing damage to both the target and any nearby units in the arrow's path.
Cost: 4 Elixir
Damage: 913
The Fireball card, a spell that deals high damage to an area, is unlocked at the Training Camp. It's a great card to use against troops like Wizards, Musketeers, and Minions, among others.
4. Royal Ghost
Cost: 3 Elixir
Damage: 345
Hitpoints: 1600
The Royal Ghost may be unlocked in Arena 12. He is the only troop in Clash Royale who remains invisible until he attacks an opponent building or unit. He is an excellent offensive unit due to his invisibility as he may reach his target without suffering any damage.
Cost: 5 Elixir
Damage: 373
Hitpoints: 955
The Wizard is a high-hitpoint, area-damage rare card that can be unlocked
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