Just like its quickfire mini-games, WarioWare is a series that evolves with every appearance.
Since the very first game on GBA (2003), Nintendo‘s Intelligent Systems studio has consistently changed the method with which players interact with its surreal and bonkers gameplay. 2004’s GBA sequel Twisted! introduced a tilt sensor, while Touched! for DS had players poking the touch screen, Smooth Moves used the Wii Remote and now, the Switch version changes it up again.
For the newcomers, WarioWare
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