The first batch of Steam Decks is starting to arrive to the lucky few who could order them on Friday, and a handful of owners have reported stick drift on their devices. But Valve now tells us that what’s going on is a “deadzone calibration issue” — which indicates this is a software problem, not a hardware one — and that the team has already shipped a fix for it.
Joystick drift is an issue that causes your character or cursor in a game to continue moving even when you aren’t actually pushing the joystick in a direction. It’s a problem many have experienced with the Nintendo Switch’s Joy-Con controllers. While Nintendo itself has suggested the issue will never be fully addressed because Joy-Cons will wear down over time, it does repair drifting Joy-Con controllers for free. Drift doesn’t just appear on Joy-Cons, though; some have reported drift issues with the PS5’s DualSense controllers, too.
In three different videos from the Steam Deck subreddit, you can see times when one of the thumbsticks continues to register an input while the user isn’t touching the stick. Two of the users even showed the issue registering in the Steam Deck’s calibration checker.
But according to Steam Deck team member Lawrence Yang, “the team has looked into these reports and has determined there was a deadzone calibration issue introduced in a recent firmware update. We have just shipped a fix to address the problem, and the team will continue to watch for reports related to this issue.”
Given that the fix update has just shipped, we’ll have to wait and see if it actually addresses the thumbstick drift issue. One of the Reddit users who had experienced drift, r/Stijnnl, has already posted a video with the update installed. In a private message
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