Within a day of players reporting that the Steam Deck was experiencing thumbstick drift issues, Valve has been able to supply users with a fix via a new update. The newly-released Steam Deck launched to positive reviews last week, with many already enjoying the ability to take their favorite high-powered PC games on the go through the new hardware.
Drift is an issue where a console controller reads input from its analog sticks regardless of whether or not the player is moving them, causing frustrating issues with gameplay. The issue is most synonymous with the Nintendo Switch's Joy-Con controllers, where drifting appears to be a hardware-based issue, and led to several lawsuits being filed against Nintendo as the company initially charged Switch owners to send their faulty controllers in for repair, and to date has not provided a permanent fix for the issue. The problem has impacted a number of modern-day controllers, with Sony's PS5 DualSense also having drift issues.
Related: PS5 Controller Drift Class-Action Lawsuit Is Heating Up
Steam Deck's drift problem may already have been solved, according to Valve (via VGC). Following reports of Steam Deck drifting for some players, Steam Deck designer Lawrence Yang took to Twitter to reveal more on the problem — and confirm its fix. According to the developer, drift was caused by "a deadzone regression from a recent firmware update," and asked users to make sure they were up to date to receive the fix that was deployed in the early hours of March 2. Users who have updated their devices have already confirmed this has resolved the issue.
Hi all, a quick note about Steam Deck thumbsticks. The team has looked into the reported issues and it turns out it was a deadzone regression
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