The titles that developer Supermassive Games has put out recently are campy horror games that blend slasher tropes with supernatural motifs. Until Dawn, The Quarry, and The Dark Pictures Anthology’s installments all express such a tone and atmosphere, making them highly digestible and entertaining to a wide variety of horror fans.
Supermassive continues developing installments in its anthology franchise, which features new characters in new circumstances each game. Its latest, House of Ashes, will now be followed by The Devil in Me, starring Jessie Buckley from A24’s Men. But while excitement for these games persists, one fan has devised a crossover concept for a game they would like to see from Supermassive that would take on a popular children’s cartoon and perhaps reimagine it to be much more horrifying as an interactive drama.
The Quarry Developer Supermassive Games Acquired by Nordisk Games
UI Artist Simon Brewer has recently shared an unofficial and entertaining crossover concept that actually pairs fairly well in terms of common themes and motifs between them. Brewer imagines a Scooby-Doo game developed by Supermassive Games, which is known for its highly cinematic storytelling, as well as gameplay that revolves entirely around QTEs and branching dialogue options. Supermassive’s most recent titles have all been oriented one way or another around some sort of supernatural occurrence with related mysteries to unfold, which is precisely Scooby-Doo’s premise.
Brewer’s concept features what would be the main menu screen of the game, which they title Scooby-Doo Last Bites: Death in the Parish. The menu is sparse with the Great Dane’s head looking solemnly upward, and an ominous-looking shack with a cross atop it sitting
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