To lose in Two Point Campus, there is only one known way: running out of cash. If monthly income falls below a certain threshold, then the map forces the player to restart. This might sound easy, but on tougher maps, getting into a death spiral is fairly easy.
Two Point Campus: How To Get Three Stars On Spiffinmoore
In some cases, it's impossible to recover. Fire all the staff to try and cut costs and the students will drop out. As grades get worse, money gets even lower. Those who are looking to be business savvy in their investments are well rewarded with plenty of cash in Two Point Campus.
A couple of the maps do not have traditional finance mechanisms. As such, it must be addressed in this guide. Upper Etching requires that students level up before receiving one-time payments. Beating Breaking Point requires the understanding that cash is dispensed based on happiness instead of the usual tuition and experience.
Those two maps can still benefit from some of the wisdom here. Just remember that they have different rules and should be treated differently. The same tactics don't work for every map, be aware of the situation.
One of the easiest ways to lose is right off of the bat. Players get a handful of their rooms upgraded to level ten prestige right away, hire the best teachers, get plenty of janitors to keep the campus clean, and then have no money for anything else.
Since larger class sizes pay more, the weakest income is always going to be at the start of the game. Do not provide more staff than is required. After four years, there will be a bustle of students forking over cash. Start slow and work up to this point.
Upgraded rooms provide better benefits to those who use them. In learning situations, this means better
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