For some folks out there, the tactical strategy RPG genre is sadly underserved, lacking in the number of entries that befit the best genre in video game history. The good news is that Square Enix has been doing great things in the space, with Octobapth Traveler and now Triangle Strategy. In many ways, it is the spiritual kin of Octopath Traveler but is also a very different game filled with surprises and fun mechanics that give it an identity of its own.
Triangle Strategy takes place in Norzerlia, where three great nations control important resources. Aesfrost controls the iron, Hyzante controls the salt, and Glenbrook which rests between the two has learned to export diplomacy because of that fact. In Triangle Strategy you will navigate the political tides, collect a private army, and do battle against your enemies.
After spending about 50 hours with the game, it occurs to me that I have actually played two games in one. The first is an interactive, demanding, and highly addictive political thriller that challenges me to tough tactical battles. The second is all about pouring so much exposition into my head that I fear it might explode. Still, I find myself returning to Triangle Strategy, again and again, addicted to the challenges the game presents.
Combat CubesThe fighting in Triangle Strategy takes place on gridded battlefields, where players will take on assorted enemies with a multitude of strengths, weaknesses, and abilities. Your characters echo this system, each one being tuned to a specific purpose. Using them well or poorly will decide your fate in battle.
Resources are limited and the maps can present interesting tactical opportunities that vary between fights. Add in the overall importance of
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