Genshin Impact is not an original game. While its gorgeous selection of anime boys and girls are filled with imagination and the regions you explore have all been carefully curated with bespoke world building, the gameplay formula that underpins it all has always been drawing from painfully obvious inspiration. I’ve creatively labelled it as Weeaboo Breath of the Wild.
Ever since its reveal, we all knew that Mihoyo had taken the fundamentals established by Link’s latest adventure and lifted them into its open world gacha extravaganza. Certain animations are nearly identical, while the focus on rewarding exploration, stamina systems, and fast-paced, rhythmic combat were so similar that side-by-side comparisons were made to show how truly egregious it really was. This game has absolutely no shame.
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As you will already be aware, this didn’t stop Genshin Impact from achieving success. If anything, a free-to-play title that featured Breath of the Wild’s finest elements while incorporating a lavish anime aesthetic only served to draw in an even bigger audience. While I’ve since left the game behind, I have poured countless hours and a fair amount of money into Genshin Impact over the years. I was taken in by its mixture of exploration and combat, eager to grind through daily quests in order to roll for my favourite characters because it’s so well-made.
Given it remains one of the biggest titles on the planet, it was only a matter of time until similar games emerged. A copycat of a copycat if you will, and that’s not counting other games Mihoyo has in development that will likely put a spin on Genshin’s seemingly unstoppable formula. I’m talking about
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