Tiny Tina's Wonderlands has plenty of activities that are best to do after beating the game, especially for players who have rushed through the main story. Tiny Tina's Wonderlands can take roughly 18 hours to complete, depending on how efficient players are with completing side quests and whether or not they farmed some of their Fatemaker's levels. Once the Dragon Lord is defeated, however, the game still has plenty of activities for players to explore, starting first and foremost with reaching level 40.
Once Fatemakers reach level 40 in Tiny Tina's Wonderlands, they'll unlock the Myth Rank that allows them to further enhance their character's abilities. While this can be done before beating the game, it's important to know that level 40 is the hard cap regardless of how far along in the story players are. After Myth Rank has been reached, the Fatemakers will find themselves leveling up this rank instead of their regular one. This gives them access to mastering four different constellations, but the skill point distribution system changes. Every time a new Myth Rank level is reached, players will have to select a new constellation to increase, instead of investing all of their points into any single constellation of their choice.
Related: Tiny Tina's Wonderlands: Graveborn Leveling Guide (Tips & Best Starter Build)
After beating the game, players should consider creating a new character in Tiny Tina's Wonderlands, particularly if there was a class they wanted to try beforehand. There is also the option to respec the Fatemaker's second class at the end of the game, but because most second classes complement the first class, it may be best to just create a new character altogether to experience their true potential.
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