I went at Microsoft pretty hard for the company’s baffling no-show at December’s massive Game Awards event. As such, it’s only fair I give them credit where credit is due: its first-ever Developer_Direct – aka Xbox Direct for those of us who don’t have the patience to type that damn underscore every single time – was a success. The 40-minute broadcast wisely mimicked the hostless format that Nintendo pioneered and Sony smartly stole, and as a result we saw five games, got four release dates, and perhaps most of all, took away some optimism for the months to come.
Microsoft managed to pleasantly surprise everyone by dropping a new Tango Gameworks rhythm-action game on us called Hi-Fi Rush. It immediately looked like a delightful mashup of Sunset Overdrive, Ninja Gaiden, and Guitar Hero. Even better, Tango released it right after the Direct ended, making this one of the first same-day announcement+release combos in quite some time. It’s not a stretch to say that such a surprise would not have been possible without Xbox Game Pass, where word-of-mouth can build up over time, and a game’s success is not as heavily dependent on a pre-order campaign and months of marketing hype.
Meanwhile, Redfall was the headliner, closing things out with a deeper look at Arkane’s vampire-themed FPS. It still clearly retains Arkane DNA, but it’s also decidedly different from the studio’s previous emergent-gameplay offerings like Dishonored and Prey. Instead, you’ll do a lot of shooting with a lot of cool weapons and against a lot of wild enemies, from vampires that shroud the battle arena in darkness to huge bosses that almost resemble Strikes from Destiny. It’ll be out on May 2 – which should be just enough of a head start before
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