Warning! This article contains major spoilers for The Walking Dead season 11, episode 18. If you've not yet caught up with the show, turn away now!
It's been a while since a main character bit the dust in The Walking Dead, but no fan expected the horror drama's final chapter to pass without a major death or two – and lo and behold, season 11, episode 18 saw the demise of jumped-up baddie Sebastian Milton. Now, showrunner Angela Kang has revealed that they made the character as unlikeable as possible, so that his end would be all the more satisfying.
"We built him that way on purpose. He's such a little shit in the comics that we were like, 'Oh, this is going to be fun,' she told TV Line (opens in new tab) after the installment, 'A New Deal' aired. (In Robert Kirkman's graphic novels, Sebastian is actually the one to kill Rick Grimes, but with Andrew Lincoln's Rick off doing his own thing, that couldn't have happened on screen).
In episode 18, Sebastian (Teo Rapp-Olsson) gets killed by a walker after the undead break into the Commonwealth. Earlier, Max (Margot Bingham) had stitched Pamela's spoilt son up by recording him calling the community's citizens "stupid" and reveling in how their system keeps the poor poor, all so that the rich folk "can do whatever the hell we want". Enraged, he pushes a rogue zombie into Max but Eugene (Josh McDermitt) rugby tackles it and knocks it into Sebastian. After a brief tussle, the walker bites a big chunk out of his neck. After that, he bleeds out.
"Sometimes, you want the character to be… I guess the trope name is a magnificent bastard," Kang continued. "And it's sort of fun to watch people be so obnoxious that you're just waiting to see where their story goes. Who doesn't want to
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