Announced all the way back in January, The Walking Dead: Saints and Sinners- Chapter 2 has just received another gameplay trailer, along with confirmation that the game is heading to Sony's exciting new PlayStation VR2. Being the third trailer released so far, fans have gotten to see quite a bit of the game in action, and while it may look pretty similar to the first Walking Dead: Saints and Sinners, that's far from a bad thing, with the first game still being one of the best VR experiences available right now on any headset.
This trailer showcased a little more of Saints and Sinners- Chapter 2's gameplay improvements over its predecessor, ranging from bigger hordes, to flashier weapons, and better physics. While Walking Dead: Saints and Sinners has managed to carve out a unique identity for itself, which isn't an easy feat in the often oversaturated zombie genre, some fans may have spotted some similarities with another recently released zombie-slaying adventure, Dying Light 2.
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The last three trailers for Walking Dead: Saints and Sinners- Chapter 2 have all showcased a few key features and moments that may seem pretty familiar to fans of the Dying Light franchise. One of the core mechanics of Saints and Sinners is crafting, and while players can make their way through Dying Light by simply scavenging weapons and consumables from the environment, they are heavily encouraged to craft in order to make the best gear, and have the best chance of survival.
In Saints and Sinners, crafting is vital to the player's survival. Before every excursion, players are encouraged to craft some healing supplies, craft new melee or ranged weapons, and craft some ammo to take with them. Ignoring this crafting
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