Wait, was that a baby crawling across the floor in The Sims 4? Not confined to a bassinet, but actually moving freely in the house? Like a real sim? At long last, it's finally happening. The Sims 4 baby update is officially coming and I, like many others, gasped at the reveal during the Behind the Sims Summit stream.
That reaction alone speaks volumes of the demand for baby sims that feel like proper members of the family, instead of being closer to objects or pieces of furniture. There was of course another exciting reveal in the shape of an official announcement for The Sims 5 – codenamed Project Rene – but the news of actual functioning babies have been such a long time coming.
The Sims 5 hype can be summed up with two words: throw pillows
Since The Sims 4 launched back in 2014, I've been hoping for improvements that make the beginnings of a Sim's life more interactive. When the game first released, the absence of toddlers made it all the worse, with babies ageing up to a child Sim. Steadily over the years, though, we've seen toddlers re-introduced as a life stage and more features have been added with a host of updates and expansions to flesh out the overall experience. But when it comes to baby Sims, many interactions were still omitted and they continue to feel like a rather pointless jumping off point to the later stages of a Sim's life. In fact, I often find myself ageing baby Sims up fairly quickly in The Sims 4 because they can't really do much; it's not surprising that so many in the community refer to them as 'object babies'.
As someone who loved The Sims 2 and 3, it's hard not to draw parallels between the way baby Sims behaved and could be interacted with there. It's also got me thinking about how this
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