Konami announced the long-rumoured Silent Hill 2 remake is real, and is being developed by Bloober Team, the Polish studio responsible for The Medium. Said remake now has a Steam page(opens in new tab), and a set of system requirements. They are… not low.
The recommended specs call for a GeForce RTX 2080 or AMD Radeon 6800XT while noting they will enable you to play on medium-quality settings at 60fps, or on high-quality settings at a mere 30fps either in Full HD «or 4k using DLSS or similar technology». That's a heck of a demand to still end up with just 30fps on high after turning on DLSS.
Bloober are certainly capable of making attractive games, and The Medium's spooky split worlds and character animations looked great. Though I did have to turn ray tracing off even with a 3080 to stop the framerate from dropping whenever someone lit a cigarette.
The original Silent Hill used fog to cover up its limited draw-distance. These days, volumetric fog can be a demanding feature, affecting performance in games like Monster Hunter: World and Vermintide 2 (where turning it down can net you a 15% framerate boost, you're welcome). But it's possible that other things are responsible for the high specs, and we don't know how far along in development Bloober's Silent Hill 2 remake is. The system requirements may be an educated guess that will be revised closer to release, and Silent Hill 2 doesn't have a release date yet.
Just yesterday the Gotham Knights system requirements came in, and they too were surprisingly demanding. Silent Hill 2's description says we'll «Experience a master-class in psychological survival horror―lauded as the best in the series―on the latest hardware with chilling visuals and visceral sounds» and maybe
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