The Lord of the Rings: Gollum developer, Daedalic Entertainment, has reaffirmed its commitment to a “fall 2022” release window for the game.
In a new FAQ posted to the game’s Steam page, the developer states, “Our current target to release the game is Fall 2022”, which lines up with the window that was revealed in a trailer back in July 2021. The Lord of the Rings: Gollum is a game that’s no stranger to delays, having been pushed from 2021 into 2022 in January of last year, but this fresh reiteration of the window is a promising sign that things are on track.
Elsewhere in the FAQ, Daedalic Entertainment confirms that “all elements” of the game have been “approved by Middle-earth Enterprises (the exclusive rights holders to motion picture, merchandising, stage, services and other rights to The Lord of the Rings and The Hobbit books) in order to ensure that the game is accurate to the underlying work of Tolkien.”
As for where the game slots into canon, its story sits “parallel to the early chapters of The Lord of the Rings from Gollum's time in Mordor, his capture by Sauron and his interrogation by Gandalf.”
The game is, however, trying to carve its own space, distinct from other The Lord of the Rings adaptations. Gollum, for instance, won't look like Peter Jackson's version of the character and the FAQ explains that the team «wanted to create our own unique interpretation of the world and its characters. As such, The Lord of the Rings: Gollum is original while being true to the literary source material.»
When The Lord of the Rings: Gollum eventually launches later this year, it’ll be playable on PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X/S, and PC.
It feels like delay announcements are pretty
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