Over twenty years ago, mobile gaming was popularized by Snake, which came preloaded on almost every Nokia phone. Now, thanks to cloud gaming and remote rendering, you can port your console and PC game experience directly onto your phone, playing everything from Sea of Thieves to Halo.
It’s no longer a question of whether you can play AAA games on your phone. Instead, the bigger question now is: Can your network handle it?
The mobile gaming revolution has come, and we’re living in the fun new future it created, especially now that networks like AT&T 5G can deliver the blazing-fast and low lag connection that these games deserve.
Essentially, the addition of 5G means that gaming is virtually limitless. Your games aren’t locked to the platform you bought them on anymore. You can now start Tiny Tina’s Wonderlands at home, pick it up on your commute, or at work on your laptop, then continue your game in the park before heading back to your console. All with the same saved game.
This sort of seamlessness is getting increasingly common, but you could very easily have missed it because there wasn’t a single big moment where it “arrived.” Instead, a bunch of people in different areas in tech made awesome advancements that have coalesced beautifully.
Mobile developers figured out how to translate gamepad controls onto a touch interface. These folks defined mobile gaming and showed us what was possible.
And carriers like AT&T incessantly invested in and improved their mobile networks, with 5G now available to more than 250 million Americans.
That meant console manufacturers and the biggest publishers needed to enable cross-platform compatibility and cloud convenience features.
And we can’t forget the cloud gaming experts who make
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