There's nothing quite like the feeling you get in a puzzle game when you look at the big picture and the solution to the whole stage comes to you all at once. And the clever challenges in The Entropy Centre provided me with a regular supply of those "Eureka!" moments. Its time-bending, first-person brain teasers weren't usually as challenging as I might have liked, but finding the solutions was always satisfying regardless. And it all comes wrapped in a fairly compelling, bittersweet story, too.
Let's get one thing out of the way immediately: yes, this game is a lot like Valve's Portal series. You wake up in a suspiciously abandoned corporate complex. You find a weird science gun for solving physics puzzles that involve placing cubes on switches. And all the while, a plucky AI companion chatters away to add some levity to the situation. The Entropy Centre wears that inspiration proudly and, if anything, it comes across as a very intentional tribute. And I, for one, am totally on board with more games inspired by their genre's greatest hits.
The main point of divergence is that, while Portal's puzzles mainly dealt with space, The Entropy Centre's are about time. Your trusty entropy device can be used to rewind items, projectiles, and even certain world objects, which really made me think outside the box. Well, for the first half of the 10-hour journey, at least. A significant portion of the dozens of chambers I went through felt kind of samey once I understood the basic logic they were designed with, and I wish it explored more creative and elaborate ways to mix things up.
Ultimately, once I got the hang of analyzing each room starting from the end and working backwards in my head to the solution, the difficulty fell off a
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