Thanks to 2022 basically being the year of delays, 2023 is looking absolutely stacked with anticipated games like Tears of the Kingdom, Suicide Squad: Kill the Justice League, Final Fantasy 16, Starfield, Spider-Man 2, Final Fantasy 7 Rebirth - need I go on?
Pretty much all of the games I just mentioned have a good chance of living up to the hype and headlining next year’s award season, but there’s one that has pretty much taken the leading spot for me already thanks to just an hour of playtime at EGX 2022, and that’s Street Fighter 6.
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This is particularly surprising to me considering my past relationship with Street Fighter. As far as fighting games go, it’s been one of my least favourite series for as far as I can remember, always coming far behind the likes of Tekken, Mortal Kombat, Injustice, Dragon Ball FighterZ and even Soul Calibur. I’m told MultiVersus and Smash Bros. don’t count, but let’s not start a debate here.
I’ve always respected the property for its influence on the genre, and put a fair amount of time into Street Fighter from the fourth game onwards, but the catastrophic launch of Street Fighter 5 with its lack of content and shockingly corporate style put me off falling for it like I wanted to. It seemed to regain some of its footing in the months that followed, but it was far too late for me and most other fighting game enthusiasts out there.
It’s clear from the moment that Street Fighter 6 was properly unveiled (not that weird foot-and-bulge-focused teaser) that no one is more aware of this failing than Capcom, and that it’s now dialed the style and content up to 11. Every showing has made the game look better and better -
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