Gotham Knights recently got its first major update since launch, something that players of the game have been patiently awaiting, given the game's poor technical state on release on all platforms. Since its launch, the open-world action-adventure title has come across criticism from players and critics alike regarding the game's technical shortcomings.
Despite skipping the last-generation console release, Gotham Knights suffers from multiple issues, including frequent framerate drops, texture streaming glitches, connectivity issues, and occasional crashes that sour the rather intriguing narrative of the game. Players were expecting developer WB Games Montreal to remedy most of the issues with a day-one patch. However, that did not happen.
Apart from the poor technical state, the game also came under fire due to the "30fps lock" on consoles. It was also released without any option for a dedicated performance mode. For the most part, the current-generation consoles are built and marketed around delivering a smooth 60fps gameplay experience across the board. Most modern games give players the option to choose between a high-fidelity mode with a 30fps cap or a high-performance mode with 60fps or more.
Players were hoping WB Games Montreal would be adding a performance mode for the game with the first major patch. However, they were left heartbroken by how little the developers have added to the newly released game update.
While the general reaction towards Gotham Knights' first patch was mostly positive, as it targeted key issues with the title, some players felt the update was lacking, especially regarding the game's performance on consoles. Many fans were clamoring for a 60fps performance mode to be added with the game's first
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