A reader struggles to understand why Square Enix sold off such valuable assets for so little money and loses faith in their future projects.
So I guess by now everyone has seen the news about Square Enix selling off Tomb Raider and their two Western developers. A revelation that was shocking for the fact that they only got $300 million for it all, throwing away one of the most famous video game franchises, and two really good developers, for the price of two big budget games. If that’s not short sighted I don’t know what is.
People have tried to make sense of the move ever since but none of it lines up as far as I’m concerned. For a start, the idea that they’re streamlining themselves in order to be bought out be someone else, probably Sony, makes no sense to me. Why does streamlining mean getting rid of Tomb Raider but not live service trash like Babylon’s Fall and Outriders? Obviously Square Enix thinks live service is the future, or at least they’ve told their investors they think it is, because they know that’s what they want to hear. Just like they want to hear nonsense predictions about how the blockchain and NFTs are the next big thing in gaming. That’s despite NFT sales being down over 90% from their peak last year. Talk about flash in the pan!
According to Square Enix the reason they sold everything is so they can invest in ‘blockchain, AI, and the cloud’. They didn’t explain how but clearly $300 million isn’t going to make much of difference to any of those things, even if Square Enix needed the money – which according to their accounts they don’t.
Assuming those three things get $100 million each what is that going to achieve with something like cloud gaming? Something that even Sony has to rely on Microsoft for
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