Blame the job or my memory, but I tend to take notes when I play games. And asI played Heart Machine and Annapurna Interactive’s Solar Ash over the past few days, those notes devolved into a list of ways the game resembles another Annapurna game: The Pathless.
Both are open-world games on a budget, prioritizing platforming challenges and fast, smooth movement over combat and custom story missions. In Solar Ash, you slide around on futuristic roller skates, boosting and grinding in every
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