The horror game franchise Silent Hill is well known for nightmare-inducing monsters laden with symbolism that are still scary to this day. Recently, however, one Silent Hill developer has publicly tweeted out their regret for having created one of the series' most iconic characters.
Pyramid Head's terrifying first appearance in Silent Hill 2 depicted «him» as an undetermined anthropomorphic character with a large red pyramid covering its head and a very large blade. This mysterious design became so iconic that future games continued to give the creature cameo appearances in future games, which is why this sudden announcement is shocking for many fans who know and love the sinister monster.
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Masahiro Ito was the art director on Silent Hill 2 and Silent Hill 3, which became the hallmark for critically acclaimed horror games. His presence on Team Silent proved to be invaluable, with frequent lists titling Silent Hill 2 the best horror game of all time because of the intense psychological horror among other things. However, Ito has recently tweeted out his dislike for designing the eponymous character in the first place in a blunt and serious manner. Even more concerning is Ito's lack of explanation for his sudden and shocking claim, with many users theorizing the cause but with nothing conclusive being confirmed by Ito himself.
Each Silent Hill game uses monsters and scary locations to symbolize trauma that punishes the player characters, with Silent Hill 2's symbolic depictions of Pyramid Head being the most visceral and violent. Therefore, questions are being raised about the artistic disillusionment that Ito may feel now that the series continues to use Pyramid
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