Resident Evil 4 was a huge change in gears for the series in more ways than one. Firstly, it took tank controls and applied them to an over-the-shoulder, third-person perspective, ushering in a new era of action shooters. But it also drastically changed in tone. It was still a horror, but it also had a lot of action B-movie qualities.
"[There's] Mikami the creator and Mikami the producer inside me," director Shinji Mikami said. "When I share ideas, Mikami the producer shuts me out immediately. With time, you end up having a dual personality. For Resident Evil 4, I actually didn't stop my frenzy myself. I wanted a producer to step in and stop it for me.
RELATED: Capcom Is Horny As Hell And I'm Totally Here For It
"For God Hand, I think Mikami the creator really played his part," he continued. "For Resident Evil 4, I think it was half the creator and half the producer. It was well-balanced in a way. The producer really worked on controlling the creator. That helped the game perform well in the end. When I saw the game going gold, I asked myself if I had made that game. Mikami the producer was shutting out all my ideas, telling me it wouldn't work."
If you haven't heard of it, God Hand is a PlayStation 2 beat 'em up from Capcom, directed by Shinji Mikami. It's a change of pace from games like Evil Within and Resident Evil in that it's an over-the-top, comedic action title that is more silly than haunting. But a lot of those fantastical elements Mikami is known for are there like a fallen angel becoming the Demon King, invading the world with his demon army.
The name 'God Hand' comes from someone who has the power of God in their arms - it's a very over-the-top experience, but something that Mikami believes more of his
Read more on thegamer.com