Mobile
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Bloodline: Heroes Of Lithas Is Just Another Mobile RPG, Despite Its Lineage
I've spent a good amount of time with a preview build of Bloodline: Heroes of Lithas over the past week. I've fought hordes of enemies, managed my kingdom, courted a companion or two, and raised heirs resulting from those courtships. On the surface, the game has all the hallmarks of a typical mobile RPG: multiple currencies, menus upon menus, and rudimentary auto-battling gameplay with the occasional tap to activate a character's ultimate attack. Start to dig below the surface, however, and you'll find…nothing, because that's as far as the game goes.